‘Rise and Fall’, my GMless storygame about building and destroying dystopias, was published by Pelgrane Press in their Seven Wonders anthology, which won the Indie Groundbreaker game of the year 2017.
I contribute to the Fictoplasm podcast, which talks about designing roleplaying games inspired by literature.
‘Bringing new life’, my scenario for Lovecraftesque, was a finalist in their scenario competition. I also wrote the ‘Ride a white horse’ scenario.
I have written several 200 word RPGs for the annual competition:
- ‘What happened at the prom?’ inspired by American high school movies (a finalist in 2015)
- ‘Job interview’, a two-player game about utopia (2016, republished in the Machineries of Joy zine)
- ‘Down the rabbit hole’, inspired by Alice in Wonderland (2017)
- ‘Space travel with babies’, inspired by trying to roleplay with a baby (2017)
I’m currently working on ‘Bluestockings’, a GMless storygame about the first women to study at Oxford, and ‘Teachers of 6016’, a game exploring assumptions we make about learning and teaching, inspired by ‘6016’ from the excellent #Feminism anthology.
I also do layout work on roleplaying games, such as Bite Marks, and Last Fleet.